Jan 21, 2007, 05:48 PM // 17:48
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#221
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Doh, can't access page 12 for some reason.
edit: nm, someone must have deleted 1st post on page
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Jan 21, 2007, 05:55 PM // 17:55
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#222
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Quote:
Question: How do I deal with 5 or more smite crawlers at once? I do fine with 4, it's just my final VwK ends too fast when there are still 2 or 3 more.
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Constantly spam vengeful weapon until VwK recharges. It's usually not a big deal.
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Jan 23, 2007, 01:33 AM // 01:33
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#223
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Krytan Explorer
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
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Dang, I think my Rit is officialy going on mule status. Thank you OP for a great build, while it lasted.
Edit: Meh.. went back to bang my head against the wall some more, but the skills reverted. I guess I'll try again in a couple weeks.
Last edited by King's Spectre; Jan 23, 2007 at 03:52 AM // 03:52..
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Jan 23, 2007, 03:24 AM // 03:24
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#224
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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It still works fine... there will occasionally be a screw up with the grasps but other than that not much has changed.
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Jan 23, 2007, 02:33 PM // 14:33
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#225
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Frost Gate Guardian
Join Date: Jun 2006
Location: Australia
Guild: Know Your Enemy [PMS]
Profession: Mo/
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did anyone try and farm using this build during the skill change weekend? im curious as to how people delt with the AV / SV changes.
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Jan 23, 2007, 05:46 PM // 17:46
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#226
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Krytan Explorer
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
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Quote:
Originally Posted by Crowell The Fallen
did anyone try and farm using this build during the skill change weekend? im curious as to how people delt with the AV / SV changes.
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Heheh yes, and not well. The improved rend enchantments and timing issues were messing me up more than anything. I went out yesterday and upgraded my armor to a +energy set followed by a slew of attunement runes. That at least will give me the energy to fire off an extra Visage and VwK or survive a few Fear Me! shouts if I'm too slow.
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Jan 26, 2007, 02:58 AM // 02:58
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#227
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Academy Page
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does this build still work with all new updates?
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Jan 26, 2007, 08:34 AM // 08:34
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#228
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Academy Page
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AYBwYxWCEPRgHsEkEim Templet for this build, post on front page =)
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Jan 26, 2007, 03:10 PM // 15:10
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#229
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Oshkosh, WI USA
Guild: Exile Champions of Heroic Order [ECHO]
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Quote:
Originally Posted by black_mamba
does this build still work with all new updates?
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Perhaps if you read the post directly above yours...
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Jan 26, 2007, 03:52 PM // 15:52
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#230
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Frost Gate Guardian
Join Date: Jan 2006
Location: 3rd Rock from the Sun
Guild: AuS
Profession: Mo/
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Havent tested maybe drop soothing for channeling, if the av/sv thing becomes permanent?
Just ninja all the smites without aggro'ing the coldies.
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Jan 26, 2007, 04:44 PM // 16:44
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#231
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Quote:
did anyone try and farm using this build during the skill change weekend? im curious as to how people delt with the AV / SV changes.
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Bring channelling, as I've suggested before in this thread, bring a 15-1/27-1 weapon set for those times when you've gotta get a visage on and the grasps are spamming "Fear Me", and wait for the grasps to use distracting blow before putting up a visage. My skill order on the weekend was this:
-Cast PR and channelling, then IoH. Agro the grasps.
-Run back, wait for them to use distracting blow, then do visage->echo->VwK.
-When visage goes down, wait 1 second before casting your second one. This will have a 2 second downtime between visages which was the optimum downtime you could have without 12 pts in illusion magic.
-Recast VwK as necessary.
-Use Vengeful weapon when you can.
VS the nightmare rend, just wait until he rends you then recast IoH and run to a safe spot. With PR axates will still take a few hits to kill you, so it's possible, just harder.
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Feb 07, 2007, 12:19 AM // 00:19
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#232
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Well I tried this run with the exact same build, no changes at all, and I have completed 2/4 runs. The 2 failed runs were due to lag and the immensely tiny rend-enchantment time. Both can be beaten. Heres the trick.
Grasping Darkness...es
Graspings are a pain. The groups of 3 should all use interrupt. IoH and lure as usual, use their interrupts. AV, Echo, VwK. When AV ends, wait 2 seconds then cast SV. Whilst (at an 8 second Visage) this wont tile forever, it only needs to work for 30 seconds (3 VwKs) and you're home free.
The group of 4 is trickier, since one usually always fails to use his distracting. If he interrupts your AV, you are safe to just echo and then VwK. They dont use Fear Me much when you have VwK and when it ends, dont cast the second. Let it end and you get 15 energy (I use a +10/+5 staff) then recast or try for AV. Rinse and repeat.
Sorry poor explanation. They use Fear Me til your energy hits 0. If you usually have a +15 energy weapon, you are 15 energy down when you are holding Khanhei's ashes. So when it ends and you drop it, BOOM, you have 15 energy. Quickly cast VwK again before they sap your energy and continue. Just watch the one that buggers off when he's bored; he might come back and interrupt your VwK.
Running to smites
Ok so I played with this a bit. Stick up your 20% enchant-boosted IoH (at the Illusion used for this build [ I forget...go check page 1] thats 9 seconds + 20% enchant weapon). Wait for it to half recharge, stick up Physical res and run. Why wait? Well if a Grasping pops (and usually one does near the door) you have a recharged IoH to cast, and enough room between you and the aatxe. Even if the patrolling aatxe comes down, his savage blow is too slow and his damage is a one of. The next part is the same. Dodge the graspings and the dying, leeroy the aatxe.
Smites
Simple. Lure them in a way so that they reach you at roughly the same time (pull them in a line then run to the middle of the line and move sideways from them).
- Physical Resistance
- AV
- Arcane Echo
- VwK
Dont stop casting. When AV ends, count to 2 then use SV. Then activate your second VwK (WHEN THE FIRST ONE HAS BEEN DROPPED!) . When SV ends, count to 2 then use AV again. One more VwK (for the groups of 4) and a few Vengeful Weapons. Or 2 VwKs will finish it for a group of 3.
Or for a group of 5, Vengeful, repeat your AV or SV or whichever you have recharged. Heal a bit then cast one last VwK to take down any stragglers.
Pretty simple .
Last edited by MrSlayer; Feb 07, 2007 at 12:22 AM // 00:22..
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Apr 25, 2007, 02:48 PM // 14:48
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#233
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Has anyone tried this after Hard Mode came out? I've had some troubles to get to smites. Like Graspings are killing me easier etc etc..
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Apr 25, 2007, 02:58 PM // 14:58
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#234
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Sorry double post
Last edited by AscalonWarrior; Apr 25, 2007 at 03:04 PM // 15:04..
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Jul 07, 2007, 06:11 AM // 06:11
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#235
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Pre-Searing Cadet
Join Date: Jul 2007
Location: Australia,Melbourne
Guild: Prozen Monestry [PM]
Profession: W/Mo
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Nice Video xD just watched it then great lruing the smites xD
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Jul 08, 2007, 12:51 AM // 00:51
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#236
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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This build is probably inferior to the Rt/W build now. However, it's still pretty awesome to just be able to lure 5 mobs of smites and take em all down in one go.
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Jul 08, 2007, 11:36 AM // 11:36
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#237
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Wilds Pathfinder
Join Date: Oct 2005
Profession: Rt/Me
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Pff, Inferior..you know how many builds took inspiration from the running part of this ? :P
Thank you and good night.
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Jul 08, 2007, 03:33 PM // 15:33
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#238
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Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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Both builds are great but I prefer Rt/W, because it's faster. I am not talking about the VwK one, I'm talking about the channeling one.
But hell yeah, tons of builds took inspiration from yours.
Last edited by Swift Thief; Jul 08, 2007 at 03:40 PM // 15:40..
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Jul 08, 2007, 05:45 PM // 17:45
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#239
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Yeah indeed you did start a revolution .
I still have trouble running to the smites with 1 sprint at 8 seconds with Rt/W, but only about 5 runs out of 50
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Jul 08, 2007, 10:31 PM // 22:31
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#240
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Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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Quote:
Originally Posted by MrSlayer
I still have trouble running to the smites with 1 sprint at 8 seconds with Rt/W, but only about 5 runs out of 50
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You could maybe bring along enraging charge.
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